![]() ![]() I’ll be breaking them down in the following order of release: Again, I won’t be covering the 2002 remake, (nor will I be covering the unreleased but playable Demake on GameBoy Color), so this is restricted only to versions of the original game. The core experience is still there across all versions, but each release offers a different set of bonuses and changes, some of which are major (and literal) game-changers. This can make it difficult to figure out which version to grab when you’re just starting out with the game, as each is wildly different from one another. Just like nearly every other game in the franchise, Resident Evil (1996) has been ported and re-released constantly, with the most recent re-release only being two years ago. This pertains only to the PlayStation 1 original, and its subsequent ports and re-releases. I should note, this isn’t going to cover Resident Evil REmake (aka RE ’02/REmaster/REbirth), which is an entirely different game in much the same way the latest remakes of Resident Evil 2 and 3 are. Yet again, I’ll be breaking down everything you need to know in order to outlive the original survival horror classic from so very many years ago, and covering some bonuses towards the end. To follow up on those, I’ve put together a similar article going over the details of the one that started it all and codified the survival horror genre - Resident Evil (1996). Lots of new faces have flocked to the fan base after experiencing these retellings of the classics, asking: where should they go from here? I’ve previously written starter’s guides for playing Resident Evil 2 (1998) and Resident Evil 3: Nemesis (1999), going over the best versions to play, some starter tips, and skimmed a few of the bonus features along the way. ![]() The remakes of Resident Evil 2 and Resident Evil 3 have come and gone, and in so doing have brought in an entirely new generation of fans. ![]()
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